Resource scheduling and cluster management for AI
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Updated
Jun 6, 2024 - JavaScript
Resource scheduling and cluster management for AI
webgpu for node.js
Matrix Library for JavaScript
Kempner Institute Computing Handbook
GPU Native for Node.js - A new era is dawning - 2025.09.15
browser based audio processing using the GPU
Visualizador de shaders fractal Julia & Mandelbrot con Three.js
Comprehensive WebGPU compute showcase: 10 interactive examples from basic parallel ops to advanced simulations (SPH fluids, 3D fractals, molecular dynamics, DLA, boids flocking) + Rust/WASM integration. All GPU-accelerated with WGSL shaders.
🌐 Develop WebGPU-enabled Three.js applications with TSL for advanced shading, materials, and post-processing effects in your projects.
🔍 Explore WebGPU's computing power through JavaScript and WASM examples, featuring vector addition, matrix multiplication, and real-time image processing.
WebGPU mathematical surface visualizer rendering 25+ manifold types with WGSL compute shaders, real-time post-processing, and audio-reactive animations.
# Fraud-Detection-Service ## The **fraud-detection-service** detects fraudulent orders and user activity. ### Endpoints - `GET /health` — service status - `POST /fraud/check` — check an order for fraud (sample) - `GET /fraud/:orderId` — get fraud status for an order (sample) ## Tracing This service reports telemetry
Real-time comparison of FPS when using GPU vs CPU for image convolution on your machine.
Generating images and videos from text based on scripts in long form
AI‑Docs‑Writer Auto‑doc generator
🚀 Harness GPU power in Node.js with this native addon for accelerated computations, opening new possibilities for JavaScript developers.
Slides for my presentation at GTC 2017 from May 8-11 in Silicon Valley
Overview of the Program WASM (Go) performs CPU-heavy calculations: Computes the Mandelbrot set, a mathematical fractal that requires heavy computations. WebGL (TypeScript) renders the Mandelbrot set onto a canvas using the GPU. The WebAssembly function is called from TypeScript, and the result is passed to WebGL for rendering.
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