webgpu
Here are 17 public repositories matching this topic...
Zignite is a Cross-platform graphics engine built with Zig, featuring WebGPU rendering using GLFW for window management. It has WebAssembly and native support
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Jul 5, 2025 - Zig
🚀 A minimal WebGPU example written in Zig, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native development without install dependencies (dawn, wgpu-rs).
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Jan 4, 2026 - Zig
Aircrack implementation in wasm and webgpu
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Nov 20, 2025 - Zig
Zero-dependency Zig library that automatically routes spatial queries (frustum culling, overlaps, etc.) to CPU or GPU based on query volume vs world volume ratio — no manual tuning required.
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Nov 17, 2025 - Zig
Ruby-inspired shading language that compiles to WGSL and GLSL ES 3.0, with HM-style inference, pattern matching, an LSP server, and a WebGPU playground.
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Mar 16, 2026 - Zig
A 3D survival and building game in a world of procedurally generated hexagon tiles, built with Zig and wgpu.
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Dec 7, 2025 - Zig
Zig bindings for the wgpu-native graphics API
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Dec 1, 2025 - Zig
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